Actively Maintained
FanTu, Xuanji Character Mod, Map Enhance Mod, God Mod, and future original games and gameplay experiments.
A home for my indie games, Slay the Spire 2 mods, gameplay tools, and ongoing dev notes.
This is where I keep the games, mods, and small tools I make. If you want to download something, watch a demo, check updates, or learn how a feature works, start from the entries below.

A testing and sandbox toolkit for quickly validating Slay the Spire 2 builds, mechanics, and experiments.

Clearer map information, room predictions, easier route comparison, and smoother planning for Slay the Spire 2 runs.

A Packmaster-inspired Slay the Spire 2 custom character where each run builds its card pool from a base pack and randomized archetype packs.

A male Slay the Spire 2 custom character built around encoding, condensing, Machine Cores, and multi-synergy planning.

Mechanics notes for STS2 hidden systems, RNG behavior, map and combat rules, and debugging or reproduction workflows.
Original games, prototypes, release notes, and player-facing details will be collected here over time.