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Changelog

0.13.0-beta

  • Reworks and retunes a batch of starter, general, and payoff cards so early Encode flow, retuning decisions, and late-engine rewards read more clearly.
  • Updates several synergy follow-up cards, event options, and card text so Watch, Bulwark, random bonus tags, reward picks, and Gold routes have clearer feedback.
  • Improves card-library handling and related compatibility support, while continuing support for the Slay the Spire 2 v0.103 stable line and v0.107 beta line.

0.10.0-beta

  • Reworks and expands a batch of cards and relics, including routes for recall, retuning, Energy return, core fission, core shock, momentum, and finishers.
  • Updates several event choices and text, and tightens the wording and interaction hints on a number of cards.
  • Keeps compatibility handling for the Slay the Spire 2 v0.103 stable line and the v0.107 beta line.

0.4.0-beta

  • Adds a broad card and relic refresh, including new card-enchantment, shop, Gold, encoding, condensing, exhaust-defense, Gold-tier burst, and damage-reflection routes.
  • Adds multiplayer-focused cards, giving Xuanji more co-op and interaction options in multiplayer runs.
  • Refreshes Xuanji's combat, merchant, rest-site, and Machine Core visuals.
  • Keeps compatibility handling for the Slay the Spire 2 v0.103 stable line and the v0.106 beta line.

0.3.0-beta

  • Adds anonymous run telemetry for future balance tuning, including card picks, final decks, enabled mods, and card play counts.

v0.2.1-beta

  • Fixes a Beta v0.105.0 game-version startup issue where the mod could fail to load.

v0.2.0-beta

  • Opens the Xuanji Beta preview, adding a custom character built around Encode, the Machine Chamber, Machine Core condensing, and 8 main synergies.
  • Adds Xuanji's custom cards, custom relics, in-combat Machine Chamber/Core display, and baseline English and Simplified Chinese text.

v0.1.0

  • Establishes the Xuanji character prototype and early Encode/synergy gameplay framework.

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